Table of Contents
Of guns and pointers
They're just too dangerous
still, you need a sharp knife to cut it
virtual (virtual+dynamic) data items
avoiding over-indulgence of random access
a
stream
lined determinant
precision-targeted pointers
streams
STL iterators
function pointers
one-purpose pointer
Hoard, don't share
encapsulation vs. referencing
transient (
anonymous
) objects/classes
nested functions
Be
lazy
don't return a big object
lazy object as a promise
Passing of a buck
Natural iterators
container, STL, and natural iterators
shortcomings of unnatural iterators
two ways of handling a collection: iteratee vs. iterator
natural iteration with closures
Pessimistic conclusion
Next